Freehand interaction is often the most powerful VR controller. However, for these users, the first learning curve with VR controls often feels like a mountain and they tend to not have the patience or inclination to climb it anyway. The struggle with many tools designed for controllers is driving everybody from hardcore industrial designers to bleeding-edge product designers towards hand-tracking as the universal interface across all applications. Many users are able to overcome the initial challenges of using a VR controller but often return to the drawing board or request a design change because they feel the need to customise the solution to their needs. In this article, we explore some of the key advantages of designing a hand-held VR controller.
For an ideal, free hand-held VR experience, a user should be able to move their hands independently within the environment and interact with elements that are in 3D space.
Traditional, hand-held controllers offer limited functionality and often provide a great deal of friction when moving the hands. Tracking allows for physical interactions with real objects in your virtual space which makes their experience more social and real than ever before.
With tracking, you are able to move, bend and stretch your hands and fingers in the environment and sense where they are in relation to other elements such as walls or other characters in the scene. The freedom and functionality of an Interactive Real-Time 3D tracking system provides a great way to create social interaction within the VR community and encourage teamwork within your team.
If you have enjoyed playing VR games for a long time, you may be excited at the chance to buy a new VR controller. Before making your next purchase, consider whether you currently have a favourite VR game.
If you do, you should look for a controller that incorporates the controls used by your favourite player. If not, you should consider buying a pad with similar control features to what you currently have. In this way, you can use your favourite controls to enjoy your VR games on the go and without having to stop what you're doing to get to the console.
A popular and useful VR controller is the standard controller. These come with two trigger buttons, a stick, a bumper, a shoulder pad and a circular stick. You interact with the stick through your thumb, which is detected by the movement of your entire hand. To activate motion detection, simply wiggle your thumbstick in a circular motion. This will trigger movements in the scene that match your wiggling action. Some stick style controllers allow for additional movement using a tap of the shoulder pad, whilst other stick based systems only allow for smooth, continuous motion.
Other controllers use something known as an Immersion System to provide the feeling of being in the game. An immersion system uses a ball, which is used to represent the player's hands and moves in response to body movements. The ball then experiences what it feels like to be held in the environment that the player is in. For a more physical experience, handheld controllers with physical hands are available and can be used with the VR gamepad.
There are several advantages to having a physical VR controller. The most obvious is that it is lighter and easier to transport than most wires. This makes the VR experience more realistic and reduces the chances of damage to the player's hands, arms and eyes. Another advantage of using physical p SVR controllers is that they are more comfortable to use. They are not as slippery or bouncy as those found on many other handheld controllers and are far more comfortable to use. Finally, physical p SVR controllers are generally more durable than their virtual counterparts.
When choosing your new VR controller, be sure to keep these important things in mind. You will be able to easily replicate many of the motions found in popular games such as Half-Life, Doom, and many others by using the righ